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References
- Adrianto, D., Luwinda, F. A., & Yesmaya, V. (2016). Augmented Reality Implementation in Watch Catalog as e-Marketing Based on Mobile Aplication. International Conference on Computing and Applied Informatics. https://doi.org/10.1088/1742-6596/801/1/012008
- Chun, L. meng, Arshad, H., Nizam, S. S. M., & Shukri, S. A. A. (2017). A Usability Evaluation of an Interactive Application for Halal Products Using Optical Character Recognition and Augmented Reality Technologies. The 2nd International Conference on Applied Science and Technology. https://doi.org/10.1063/1.5005417
- Indonesia, A. (2018). Antropometri Indonesia. Retrieved from http://antropometriindonesia.org/index.php/detail/artikel/4/10/data_antropometri
- Kusuma, W. T., Supianto, A. A., & Tolle, H. (2019). Vertex markers: Modification of grid methods as markers to reproduce large size augmented reality objects to afford hands. International of Journal Electrical and Computer Engineering (IJECE), 10. https://doi.org/10.11591/ijece.v10i1.pp%25p
- Li, W., Nee, A. Y. C., & Ong, S. K. (2017). A State-of-the-Art Review of Augmented Reality in Engineering Analysis and Simulation. Multimodal Technologies and Interaction MDPI.
- Lytridis, C., Tsinakos, A., & Kazanidis, I. (2018). ARTutor—An Augmented Reality Platform for Interactive Distance Learning. Multidisciplinary Digital Publishing Institute (MDPI).
- Rinawati, D. I., Puspitasari, D., & Muljadi, F. (2013). PENGELOLAAN PRODUKSI MENGGUNAKAN PENDEKATAN LEAN AND GREEN UNTUK MENUJU INDUSTRI BATIK YANG BERKELANJUTAN (STUDI KASUS DI UKM BATIK PUSPA KENCANA). J@TI Undip, 8.
- TAÇGIN, Z., ULUÇAY, N., & ÖZÜAĞ, E. (2016). Designing and Developing an Augmented Reality Application: A Sample of Chemistry Education. Journal of The Turkish Chemical Society, Cilt 1(Sayı 1), Sayfa 147-164.
- Vora, D., Udeshi, D., Bhatti, T., Desai, A., & Lade, N. (2018). Marker Based Augmented Reality Techniques: Review. IOSR Journal of Engineering, 3.
- Waruwu, A. F., Bayupati, I. P. A., & Putra, I. K. G. D. (2015). Augmented Reality Mobile Application of Balinese Hindu Temples: DewataAR. I. J. Computer Network and Information Security, 2, 59–66.
References
Adrianto, D., Luwinda, F. A., & Yesmaya, V. (2016). Augmented Reality Implementation in Watch Catalog as e-Marketing Based on Mobile Aplication. International Conference on Computing and Applied Informatics. https://doi.org/10.1088/1742-6596/801/1/012008
Chun, L. meng, Arshad, H., Nizam, S. S. M., & Shukri, S. A. A. (2017). A Usability Evaluation of an Interactive Application for Halal Products Using Optical Character Recognition and Augmented Reality Technologies. The 2nd International Conference on Applied Science and Technology. https://doi.org/10.1063/1.5005417
Indonesia, A. (2018). Antropometri Indonesia. Retrieved from http://antropometriindonesia.org/index.php/detail/artikel/4/10/data_antropometri
Kusuma, W. T., Supianto, A. A., & Tolle, H. (2019). Vertex markers: Modification of grid methods as markers to reproduce large size augmented reality objects to afford hands. International of Journal Electrical and Computer Engineering (IJECE), 10. https://doi.org/10.11591/ijece.v10i1.pp%25p
Li, W., Nee, A. Y. C., & Ong, S. K. (2017). A State-of-the-Art Review of Augmented Reality in Engineering Analysis and Simulation. Multimodal Technologies and Interaction MDPI.
Lytridis, C., Tsinakos, A., & Kazanidis, I. (2018). ARTutor—An Augmented Reality Platform for Interactive Distance Learning. Multidisciplinary Digital Publishing Institute (MDPI).
Rinawati, D. I., Puspitasari, D., & Muljadi, F. (2013). PENGELOLAAN PRODUKSI MENGGUNAKAN PENDEKATAN LEAN AND GREEN UNTUK MENUJU INDUSTRI BATIK YANG BERKELANJUTAN (STUDI KASUS DI UKM BATIK PUSPA KENCANA). J@TI Undip, 8.
TAÇGIN, Z., ULUÇAY, N., & ÖZÜAĞ, E. (2016). Designing and Developing an Augmented Reality Application: A Sample of Chemistry Education. Journal of The Turkish Chemical Society, Cilt 1(Sayı 1), Sayfa 147-164.
Vora, D., Udeshi, D., Bhatti, T., Desai, A., & Lade, N. (2018). Marker Based Augmented Reality Techniques: Review. IOSR Journal of Engineering, 3.
Waruwu, A. F., Bayupati, I. P. A., & Putra, I. K. G. D. (2015). Augmented Reality Mobile Application of Balinese Hindu Temples: DewataAR. I. J. Computer Network and Information Security, 2, 59–66.