Interactive Digital Book Development for Computer and Network Fundamental Teaching Subject based on Four - D Model at Indonesian Computer and Network Engineering Vocational High School


Admaja Dwi Herlambang, Lutfiani Akhmadi, Satrio Hadi Wijoyo


Computer and Network Fundamental is one of the teaching subjects at
Computer and Network Engineering Vocational High School in Indonesia. The
learning activities at the research location was less interactive because of the
learning process still uses conventional textbooks or static digital books.
Solutions that offered in the research are not only interactive digital book product
development inappropriate way but also product implementation in experimental
design. The development used Four-D Model. The experimental design used
Matching-Only Pretest-Posttest Control Group Design. The instrumentation used
observation, interviews, questionnaires, and tests. Content Validity Content
(CVR) value based on Subject Matter Experts (SMEs) evaluation result for goal,
learner, learning, context, and technical criteria are above 0.75. Paired T-Test and
Independent T-Test results showed that interactive digital book implementation
in the learning process can cause an enhancement in student learning outcomes.

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